Altamid plasma weapons. Fill out the rest of my weapons with Altamid plasma from lock box weapons. Altamid plasma weapons

 
 Fill out the rest of my weapons with Altamid plasma from lock box weaponsAltamid plasma weapons  RRtW means the weapons are cycling at +240% their normal rate, minimum

The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. Isolytic Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. False. Antiproton: +20% critical severity. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. It manages weapon power drains better than any other core because it has 66% power transfer rate increase and 10% weapon power cost reduction. A recent report in Nature shows that IgA antibodies. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. 1. Contents of an Infinity Prize Pack will be unbound after opening. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Omni-Directional Altamid Plasma Beam Array [Arc] Very Rare Ship Weapon. Watch Decino's video on Doom weapons and their origins- it's pretty cool!The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Lockbox Wide Arc cannons cannot be paired with crafted. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Beam Arrays fire a series of average damage beams across a 250° arc. The Beam Array is also part of the default. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. The label on this box indicates that it is a variation of Plasma energy weaponry created by a group of Xindi-Arboreal scientists. Agony Phaser weapons (space) Altamid Plasma weapons (space) Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Apex Predator. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. This is a vanity shield replicating the visual themes of the. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. Their damage will fall off with distance to the target. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Quad Micro-Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack. You could argue saying Jakobs weapons can't either, but on the other hand some of their legendaries can roll with alien barrels. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Gear Upgrade [| ]Torpedo Launchers are a type of ship weapon. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. I didn’t load it up with turn speed, but it’s currently at 58. Targeting-Linked, which give you +5 Accuracy and +5 Tactical Readiness. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. I like it, but there are a few clear places to improve. Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. Does it mean non-stacking in regards to the weapon (i. Getting Lukari reputation to T6 will let you get those weapons in plasma as well as their default polaron. Trilithium Omni from into the Nexus. A beam array will be fired from whatever beam-type firing point happens to face the target. After a Phaser's proc duration has ended,. Like the Altamid set is for plasma, this is a must-have set for high end tetryon builds. Note: both plasma weapon damage and proc DoT are increased with plasma damage. And before ppl say "It's Lobi, it can't be re-engineered", the Altamid Modified Kelvin Torpedo can be re. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. they can be crafted, and bought/sold on exchange. Get the Lorca 2pc and Altamid 2pc, but not 3pc. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Beam Arrays fire a series of average damage beams across a 250° arc. It is only available by opening an Infinity. Viridian technology harnesses plasma into larger blasts for a powerful effect and they have the chance to accelerate their weapon cycle speed, improving damage output. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. Namely, the Swarmer Matrix gives 3x the benefit to the damage-over-time component of plasma torpedoes. During this time, enemies defeated on both Ground and Space maps will have a small chance. Their damage will fall off with distance to the target. Their damage will fall off with distance to the target. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Their damage will fall off with distance to the target. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. I have a newish character with altamid plasmas on a Rom ship, that would be a nice choice I think for a Rom. However, it had forests and other plant life. Does anyone know whether the crit buff it gives applies to plasma projectiles, plasma energy weapons, or both? Advertisement Coins. The result is crude but highly effective, guaranteeing the special Altamid. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. It would have been ranked lower if not for the Altamid set in the lobi store and the Assimilated Plasma Beam Array. These guns enable film productions to use highly weight and size realistic weapons for talent to interact with. The swarm processor though is the best item from this set, hands down. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. Doom was originally gonna be an alien game. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Delphic Torps. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. 5% chance to apply a non-stacking damage-over-time debuffZhat Vash Disruptor Weapons: Opening this pack presents you with a choice between Zhat Vash Disruptor Beams or Zhat Vash Disruptor Cannons. Quad Micro-Photon Torpedo Launchers deal low damage but they have a fast recharge. 25 current and stacking max weapon power. (It really does suck that set Plasma Omnis are so difficult to come by) Delta Alliance Beacon does not need to be in your device slot. They can be identified on the exchange, based on the icons. Plasma-Disruptor Hybrid Beam Array. Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. Digitizer Plasma are visually distinct. Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Com. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. The device could affect a wide area - Krall expected to be able to use it to exterminate all life on the enormous Starbase Yorktown, millions of people in all. U. 360' targeting arc. Assimilated Plasma: 2. Plasma is cyan in color. Standard Modifiers: Can appear multiple times (e. Weapons used are Terran Task Force DHC, Spiral Wave. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. The new Isomagnetic Plasma Distribution Manifolds (aka Isomags or IPDMs) are Advanced Engineering consoles introduced in June 2023. This happens when firing the altamid plasma torpedoes, even when nearly 10 km. Plasma Piercing Beam Rifle. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. 360' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing 2. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece Altamid Turret and Biomatter Turret (Lobi). Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Can the altamid or assimilated omni be used together with the crafted omni? or do plasma-builds still only have 1 omni available?Background Plasma biomarkers for Alzheimer’s disease (AD) have broad potential as screening tools in primary care and disease-modifying trials. A. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The whole of Atlas can't roll with alien barrels, not even legendaries & uniques. Game Description. Their. This pack can only be claimed once per account and you must have completed the tutorial. Going to try Dual Beam banks X4 plus the Lobi plasma torpedo. 1-torp builds are mostly about energy weapons and the torpedo is an add-on and/or procs certain beneficial traits. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack pattern lamba 1, tactical team 3, and. Option A, turret, Lorca Torp, Altamid Omni. e. If the weapon you want is out of stock or you're looking for a different combination of mods,. 5% for 30 sec (stacks up to 4 times). Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. That is pretty much how it works in STO. This box contains weapons based off recovered Herald technology. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. First, it is destructible on high yield. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Ensign Engineering (Human): Engineering Team 1. I then slotted the Dark Matter Quantum torpedo, fired it, still no stacks, then, re-slotted the altamid torps, and stacking resumed. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Secondary effects: Plasma DoT (292 base damage + 300% Cat1). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Romulan Plasma weapons can drop from the [New Romulus Equipment Requisition] crate, or they can be. they can be crafted, and bought/sold on exchange. Shame you can't mix and match with. T. Ferenginar Plasma Compression Pistols are ranged ground weapons available for characters and bridge officers. Sports. The scenario is, a 5/3 ship, CSV with withering barrage so 5 DHCs up front, and what to slot on the aft. Also the altamid plasma set from the lobi store is good in general. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. This pack can only be claimed once per account and you must have completed the tutorial. Weapons used are Terran Task. S. Account Bind On Equip. Character Bind On Pickup. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Trilithium-Enhanced Phaser Weapons have a chance to increase the firing speed of all of your Starship Energy Weapons. Maybe. Plasma is the most advanced non-surgical, skin-lifting and tightening Plasma device. #StarTrekOnline #STO #BuildsThe Xindi-Reptilian Sistruus Escort, an almost shuttle-sized escort vessel from the Xindi is seen quite a lot in Enterprise, seas. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. This pack can only be claimed once per account and you must have completed the tutorial. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. I affirmed this by removing the altamid torps. Digitizer Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Assimilated Plasma weapons. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. While the chance is minimal, 2. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. Official Description. 22. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. Including, sometimes,. Plasma Split Beam Pistol. Romulan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. It took over three weeks after seeing this thread for me to reach Tier 5 in Discovery and Lukari, but I got it. [Omni-Directional Altamid Plasma Beam Array] 2. You'll be. Altamid Plasma weapons (space) Ancient Obelisk Technology Set. The torp deals medium damage, i'd say. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. The two piece set wouldn't really be very effective as you wouldn't have many if any plasma energy weapon consoles. Read. Phaser: 2. garaffe Member Posts: 1,353 Arc User. RRtW means the weapons are cycling at +240% their normal rate,. 118k dps, plasma torp (Altamid kelvin, Nanopulse, PEP, with two DBB's as avg torp reload was already at 1) 119k dps, photon torp (EBM. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. During this time, enemies defeated on both Ground and Space maps will have a small chance. 5% for 30 sec (stacks up to 4 times). Altamid Plasma Weapons Includes a chance of winning a Kelvin Vanity Shield! Ferengi Quark Marauder [T6] The Lobi Crystal Consortium (a wholly-owned subsidiary of Quark Enterprises) is proud to announce the arrival of the pinnacle of luxury and performance – the Quark-class Marauder. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . 5% chance: Restore 50 Hull each sec and improve Damage by 2. 5% chance: Restore 50 Hull each sec and improve Damage by 2. LightningEagle14 • 1 yr. Plasmatic Biomatter Blast Rifles are ranged ground weapons available for characters and bridge officers. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. CryptoThis is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Only one Wide Arc Heavy Cannon can be equipped at a time. Improved by the Weapon Specialization space skill, and the modifiers [CritH] or [CrtH] on weapons. Note: both plasma weapon damage and proc. Altamid Adaptation (new plasma 3 piece set) Nearly everything about the set is great. The Abronath was capable of producing a black cloud which could consume any form of biological life. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Value: 200. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. away. Having the beam array and sticking it in the back is a waste. This pack can only be claimed once per account and you must have completed the tutorial. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. 5 lbs (700 grams) 2. Bound items can be sold to Vendors . Assimilated Plasma: 2. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. During this time, enemies defeated on both Ground and Space maps will have a small chance. Beam Arrays fire a series of average damage beams across a 250° arc. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece. Plasma with Lukari Adv-Piezo Plasma + Altamid plasma for the healing proc from Lukari weapons and the resistance shredding proc from Altamid Plasma (note that Altamid weapons are expensive) Disruptor can be used to help provide secondary effects to benefit the team due to the resistance debuff from most disruptor weaponsChronoplasma weapons (ground) Cobalt Phaser Sniper Rifle. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Beam Arrays fire a series of. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. 5% chance to apply a plasma fire DoT directly to target's Hull. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. Using it on my rommie. Turret and console. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. Assimilated Plasma: 2. Contents. Chronoplasma technology can be found in both. Aux Plasma Dual Heavy Cannons; Auxiliary Battery; Azura Personal Comm Code; B. MK II purples are particularly popular for upgrading as they have a higher chance. Altamid Plasma weaponry replaces the standard Plasma proc with a reduction to enemy Plasma and Kinetic Damage Resistance. Corrosive Plasma weapons (ground) Courier Antiproton weapons (ground) CRM 200. Sphere Builder ground weapon from the Lobi store shoots out of your palm like Iron Man. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. False. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece and Biomatter Turret (Lobi). This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Each ahead of its time, Pulse Phasers are devastating space weapons, while Assault Phasers were used by strike teams in the final years of the 23rd Century. Not sure). The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. I would rate this weapon next though Polaron is not far or comparable to this weapon type. Kagome didn't go into the pearl with her weapon, so it makes sense she'd make one for herself and one for Moroha. Altamid Modified Plasma Omni Mk XV [Ac/Dmg] [Acc] [Arc] [Dmg]x2 Used to Proc Mixed Armament Synergy, for its shipwide critical chance, combines nicely with Beam Overload (procs competitive engines) and gives me the right to call myself a true romulan because I run 1 plasma weapon :')Hey guys, I got a question for a plasma DHC build. Omni-Directional Altamid Modified Plasma Beam Array: Altamid Modified Kelvin Torpedo Launcher: Console - Universal - Altamid Modified Swarm. They fire multiple energy damage bolts at a single target. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Shields drastically reduce the effects of kinetic damage. So if you really want matching visuals, you get 2 Omni-beams to match with the rest of the altamid visuals!. It's a separate shell design, which everyone was disappointed by when the trilogy was released. I'm especially interested in the soundscape. Altamid Adaptation; Altamid Plasma weapons (ground) Ancient Power Cell; Andorian Cold Weather Operations Kit Frame; Andorian Phaser weapons (space) Andorian Sleigh Bells;. They can be obtained as a mission rewards and drops, or R&D crafting system. The Abronath was an ancient bioweapon of mass destruction created by the "Ancient Ones" of Altamid. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. 84K subscribers Subscribe 4. Their damage will fall off with distance to the target. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Lock Box drop: Special Equipment Pack - Assimilated Plasma. Their damage will fall off with distance to the target. Chronoplasma Beam Array is a Plasma-based directed energy damage weapon available for starships. It can tank, it can throw torpedoes, and now I am showing it off using. Mission, Reputation or Lobi Store) and one Omni that stands alone. Value: 200 . 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. ago. No energy weapons, no experimental weapons and no KCB. If you want a better. They each contribute a standard console modifier, choosing from a pool of ~30 options, along with up to 7. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Special Equipment Pack - Isolytic Plasma Weapons can be obtained from the [Son'a Lock Box] & [Infinity Prize Pack: Weapon Pack]. Plasmatic. These weapons have a 2. Captains with PlayStation®Plus can claim an amazing new free pack on the Playstation Store starting right now! The Awakening Cobalt Pack is designed to help you in our journey into the Mycelial Network. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. [deleted] • 2 yr. Abilities: Bio-Molecular Conduits; Unstable Bio-Molecular Personal Shield; Toxin Innoculant [Counter-Command Bio-Molecular Phaser Rifle] [Counter-Command Bio-Molecular Disruptor Rifle] [Counter-Command Bio-Molecular Plasma Rifle]Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Like other vanity items, it doesn't have any stats and can only be used in starship's visual slot. Using Projectile Weapons Officer doffs and/or Ceaseless Momentum (although I don't think CM could do it alone unless you're running, like, 5 Kelvin torps), it's possible to. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. All 3 pieces. The. On the Reroute Reserves to Weapons build I'm running I use the Gorn Quad, the Lukari rep piezo-plasma DC, and two viridian plasma DHCs, and the lobi altamid torp+omni (+ the console), and the Plasma Bombard experimental weapon from the Gorn ship. Value. Rep - counter command 2 piece. 9. PhaserAssimilated Plasma Array. These weapons have a 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Quantum Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Items that Bind on Equip. Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so intense that it renders the target incapable of performing complex functions. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Crypto Altamid Plasma Dual Beam Bank is a Plasma-based directed energy damage weapon available for starships. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. The larger Spatha used by the cavalry and. Viridian Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Occasionally, the weapon's backblast will supersaturate the plasma conduits in the ship's weapon systems, providing a bonus to Critical Chance for all plasma weapons. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. The weapons do not seem to be reclaimable if discarded; consider putting Protection status On. The Altamid Modified Kelvin Torpedo Launcher shares an unusually fast cycle time with other Kelvin Torpedoes, but this one is a plasma torpedo, though it still deals kinetic damage. Disruptor can be used to help provide secondary effects to benefit the team, whether the resistance debuff from most disruptor weapons or the potential for a hold from the Nausicaan set which benefits. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Epic adds. During this time, enemies defeated on both Ground and Space maps will have a small chance. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. Each type of Altamid wrist weapon is equivalent in. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. T6 Temporal T'liss - Altamid plasma build. 5% for 30 sec (stacks up to 4 times). These builds would like a nice set bonus and/or some utility to benefit energy weapons. Assimilated Plasma: 2. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Antiproton: +20% critical severity. The Kelvin Divergence Lock Box is a lockbox containing one of several predefined items listed below. That shield is basically the palette of the Kelvin D7 stripped off, so the nacelle glowing parts were the wrong color. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Antiproton: +20% critical severity. During this time, enemies defeated on both Ground and Space maps will have a small chance. 5% chance to apply a plasma fire DoT directly to target's Hull. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. Locking the second. Abstract. Reply. Business, Economics, and Finance. This pack includes the following items for your captain:The altamid (ground) plasma weapons are gauntlets that shoot plasma, but none are rapid firing afaik. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Description. 5% for 30 sec (stacks up to 4 times). kelvin torps are interesting, and the new plasma altamid lobi torp is interesting with its set bonuses i guess. This pack can only be claimed once per account and you must have completed the tutorial. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Kelvin Divergence Lock Box [Omni-Directional Assimilated Plasma Beam Array] 2. 225. High Yield Torpedoes from this weapon are devastating Plasma Energy Bolts. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. while most other reps have multiple weapon types, and there isn't a normal plasma energy torp (there is the plasmatic biomatter torp, but its destructible and bad). So, basically, how ot works. (they're also really good ground weapons). Description. As such, I am differing from the normal energy weapons on supports (Disruptors). So while putting together a Plasma Beam DBB ship on an alt, I was surprised to learn there is a distinct lack of options for a…Plasma. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. Have a look at the Romulan Singularity Harness. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage.